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	<title>Comments on: Cloud OS &#8211; The Future of Computing</title>
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	<link>http://stevenbutler.com/2009/10/11/cloud-os/</link>
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		<title>By: Ajay Delmade</title>
		<link>http://stevenbutler.com/2009/10/11/cloud-os/comment-page-1/#comment-569</link>
		<dc:creator>Ajay Delmade</dc:creator>
		<pubDate>Mon, 17 Oct 2011 06:11:31 +0000</pubDate>
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		<description>This is a great concept. I always though it would be great if i am able to install a OS my web site or a space anywhere on the net. So that wherever i go i just log in into my website and the set up is available to me .But with Windows data security will be a big problem .
Hopefully cloud OS will help to achieve that</description>
		<content:encoded><![CDATA[<p>This is a great concept. I always though it would be great if i am able to install a OS my web site or a space anywhere on the net. So that wherever i go i just log in into my website and the set up is available to me .But with Windows data security will be a big problem .<br />
Hopefully cloud OS will help to achieve that</p>
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		<title>By: hailengc</title>
		<link>http://stevenbutler.com/2009/10/11/cloud-os/comment-page-1/#comment-567</link>
		<dc:creator>hailengc</dc:creator>
		<pubDate>Wed, 29 Jun 2011 02:33:06 +0000</pubDate>
		<guid isPermaLink="false">http://stevenbutler.com/?p=74#comment-567</guid>
		<description>nice post.
thanks, I learned a lot!</description>
		<content:encoded><![CDATA[<p>nice post.<br />
thanks, I learned a lot!</p>
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		<title>By: Adolfo</title>
		<link>http://stevenbutler.com/2009/10/11/cloud-os/comment-page-1/#comment-478</link>
		<dc:creator>Adolfo</dc:creator>
		<pubDate>Sat, 14 Nov 2009 14:11:57 +0000</pubDate>
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		<description>The future is cloudy, but not exclusively cloudy. You can use certain applications remotely, but will they be fast enough? That is highly unplausible for games. Current technology does not allow gaming even local network with no additional traffic.
In addition, you will not find network connectivity anywhere (in the same way you cannot find electricity anywhere). With the increasing power and capacity of the smaller devices created, what is the point of wasting this resource in favour of a worse one? 
Combination of the best of each world is the key to success.</description>
		<content:encoded><![CDATA[<p>The future is cloudy, but not exclusively cloudy. You can use certain applications remotely, but will they be fast enough? That is highly unplausible for games. Current technology does not allow gaming even local network with no additional traffic.<br />
In addition, you will not find network connectivity anywhere (in the same way you cannot find electricity anywhere). With the increasing power and capacity of the smaller devices created, what is the point of wasting this resource in favour of a worse one?<br />
Combination of the best of each world is the key to success.</p>
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		<title>By: Joe Obiso</title>
		<link>http://stevenbutler.com/2009/10/11/cloud-os/comment-page-1/#comment-107</link>
		<dc:creator>Joe Obiso</dc:creator>
		<pubDate>Mon, 12 Oct 2009 12:54:25 +0000</pubDate>
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		<description>Nice post.  It seems we are are a point where local and cloud computing need to &quot;Co-Exist&quot; as the technology advances forward.</description>
		<content:encoded><![CDATA[<p>Nice post.  It seems we are are a point where local and cloud computing need to &#8220;Co-Exist&#8221; as the technology advances forward.</p>
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